Mixer and routing
Open Mixer from the top bar to see every audio, instrument, aux, output, and master channel in the project.
Read a channel strip
Each strip follows the signal from top to bottom:
- Input — hardware input, bus input, or VST3 instrument.
- Audio FX — ordered VST3 effect inserts.
- Sends — copies of the signal routed elsewhere.
- Output — a bus or hardware output destination.
- Pan and Volume — channel placement and final level.
The strip also provides record enable where applicable, input monitoring, mute, solo, a level meter, and a channel menu.
Choose an input
Audio channels can receive:
- a mono hardware input;
- an adjacent linked stereo pair;
- a bus.
Instrument channels receive the output of their assigned VST3 instrument. Auxes normally receive audio through a bus or sends.
Route to an output
Use the Output section to choose the next bus or a hardware-output channel. Hardware outputs map their left and right sides to channels exposed by the active output device.
Avoid creating routes that feed a signal back into itself. YADAW keeps the audio graph legal and rejects invalid topology.
Add a send
Select an empty send slot, then choose:
- the destination bus or output;
- Pre, Post, or Pan tap position;
- send level;
- enabled or disabled state.
Use pre-fader sends for an independent monitor or effect level. Use post-fader sends when the send should follow channel volume.
Buses and aux channels
An aux channel provides a place to process a shared return or submix. Route channels or sends to its bus, add effects on the aux, then route the aux onward to the master path or a hardware output.
Metering
Keep channel and master peaks below clipping. The meters transition from green through yellow to red as headroom runs out. Lower the source, plug-in output, or channel level when a stage clips; lowering only the final master may leave an earlier stage overloaded.